Jak 3
Developer: Naughty Dog SoftwarePublisher: Sony Computer Entertainment
Console: PlayStation 2
9.0
Quick Look:
Jak's back and in good form. A must have for 2004.
My review of Jak 2 has become somewhat infamous around here; some people hating me for its “low” score, while others praising me for my honesty. Clocking in at 6.5, I’m still skeptical about whether or not I rated it too highly, but not as skeptical as I was about doing this review. The original Jak and Daxter still ranks as one of my favorite platform games of this generation. There was something special, something unique about it that saw me through from beginning to end and left me wanting more. Jak 2, however, took that originality and threw it straight out the window in favor of “me too” design, borrowing everything from Grand Theft Auto to George Orwell’s 1984. I was disgusted and mostly frustrated with its unforgiving, and often unfair gameplay. True, it still had Daxter’s charm and some nice features held over from the original, but its soul had been gutted in favor of trying to do too much of everything.
And now comes the million-dollar question: Does Jak 3 redeem the franchise and restore it to its former greatness? You would probably surmise from my score above that the answer is a resounding “YES!” But the real answer is a bit more complex. Jak 3 doesn’t bring the series back to what Jak and Daxter was. That game is long gone so just forget about it. Dark Jak is still here (goatee and all), as is the Mad Max-style of Jak 2. The game has still shunned most of its platforming ways in favor of a Jak of all trades format. Fortunately, this game is what Jak 2 should have been, had it been done right. There are still hair-pulling sequences, the platforming can be a bit clunky, as can the camera, but this game is just so much more polished and well put-together than its predecessor that it’s one of the shining gems of 2004.
Phew!

Let’s cover the big question first: has the overworld been fixed? Answer: yes. You’ll still do a lot of traveling in Jak 3, but in this case, it’s a good thing. Forget about the annoying cops in Jak 2 and the hideous controls of the hoverbike. Forget about traveling miles upon miles to get from one mission to the next. The pacing in Jak 3 has been completely upgraded, leaving us with a much more cohesive, much better presented game than before.
Next up are the missions. Still quite diverse in nature, you’ll find yourself racing, shooting, platforming, and more, and all back-to-back. In fact, it’s this diversity that actually keeps the game feeling fresh and challenging over the long haul, rather than disjointed and random. And the beauty of it is that it’s all done well. Gone are the cheap deaths and aggravating gameplay mechanics. When you die in Jak 3, chances will be that it’s because you need more practice. That’s not to say Jak 3 is without its faults. A few of the missions seem tedious and unnecessary, and there are also moments when the camera will become an issue, or Jak won’t do exactly what you want him to do. But these are quite few and far between.
The only mildly serious disappointment is the game’s length, or lack thereof. You’ll plow through Jak 3 in around 12 hours, which isn’t criminal, but a shame nevertheless - especially for a game this good. There are minigames and other diversions to keep you busy, but once you finish the main quest, chances are you won’t be inspired to pick it up again.

Visually, Jak 3 retains the post-apocalyptic look of Jak 2, but without the ugliness. Simply put, the game is enormous and can be showcased visually next to any game from any other console. The environments are incredibly detailed and gorgeous in design, bringing it to the level of Sly 2, Metroid Prime 2: Echoes, and other artistic masterpieces.
One area that the Jak series has never faltered is the audio and voice acting. Daxter has been, and remains to be, one of the most entertaining sidekicks in video games, rarely – if ever – annoying. Jak’s been exiled and left for dead in this game’s story, and the voice acting brings the story to life brilliantly. Great job!
It’s tough to express how relieved I am that this game doesn’t suck. And I say that with the utmost sincerity, despite my wording. When Sony sent the game over, Brendon, knowing of my hatred for Jak 2, gave me the stink-eye and said, “So, are you up for this?” Begrudgingly I gave it a chance, and am I ever glad that I did. Sony’s PS2 is without question the place to get your action/platform fix, and it’s thanks to games like Ratchet & Clank, Sly Cooper, and once again Jak.
Article By: John
And now comes the million-dollar question: Does Jak 3 redeem the franchise and restore it to its former greatness? You would probably surmise from my score above that the answer is a resounding “YES!” But the real answer is a bit more complex. Jak 3 doesn’t bring the series back to what Jak and Daxter was. That game is long gone so just forget about it. Dark Jak is still here (goatee and all), as is the Mad Max-style of Jak 2. The game has still shunned most of its platforming ways in favor of a Jak of all trades format. Fortunately, this game is what Jak 2 should have been, had it been done right. There are still hair-pulling sequences, the platforming can be a bit clunky, as can the camera, but this game is just so much more polished and well put-together than its predecessor that it’s one of the shining gems of 2004.
Phew!

Let’s cover the big question first: has the overworld been fixed? Answer: yes. You’ll still do a lot of traveling in Jak 3, but in this case, it’s a good thing. Forget about the annoying cops in Jak 2 and the hideous controls of the hoverbike. Forget about traveling miles upon miles to get from one mission to the next. The pacing in Jak 3 has been completely upgraded, leaving us with a much more cohesive, much better presented game than before.
Next up are the missions. Still quite diverse in nature, you’ll find yourself racing, shooting, platforming, and more, and all back-to-back. In fact, it’s this diversity that actually keeps the game feeling fresh and challenging over the long haul, rather than disjointed and random. And the beauty of it is that it’s all done well. Gone are the cheap deaths and aggravating gameplay mechanics. When you die in Jak 3, chances will be that it’s because you need more practice. That’s not to say Jak 3 is without its faults. A few of the missions seem tedious and unnecessary, and there are also moments when the camera will become an issue, or Jak won’t do exactly what you want him to do. But these are quite few and far between.
The only mildly serious disappointment is the game’s length, or lack thereof. You’ll plow through Jak 3 in around 12 hours, which isn’t criminal, but a shame nevertheless - especially for a game this good. There are minigames and other diversions to keep you busy, but once you finish the main quest, chances are you won’t be inspired to pick it up again.

Visually, Jak 3 retains the post-apocalyptic look of Jak 2, but without the ugliness. Simply put, the game is enormous and can be showcased visually next to any game from any other console. The environments are incredibly detailed and gorgeous in design, bringing it to the level of Sly 2, Metroid Prime 2: Echoes, and other artistic masterpieces.
One area that the Jak series has never faltered is the audio and voice acting. Daxter has been, and remains to be, one of the most entertaining sidekicks in video games, rarely – if ever – annoying. Jak’s been exiled and left for dead in this game’s story, and the voice acting brings the story to life brilliantly. Great job!
It’s tough to express how relieved I am that this game doesn’t suck. And I say that with the utmost sincerity, despite my wording. When Sony sent the game over, Brendon, knowing of my hatred for Jak 2, gave me the stink-eye and said, “So, are you up for this?” Begrudgingly I gave it a chance, and am I ever glad that I did. Sony’s PS2 is without question the place to get your action/platform fix, and it’s thanks to games like Ratchet & Clank, Sly Cooper, and once again Jak.
Article By: John
After a long night of podcasting, we finally got around to recording our own show. Which meant we were drunk off our asses..more than usual.
We managed to talk about Boom Blox and R-Type Command, however. You can check it all out on this week's Team Fremont Live.
By the way, me were guests on the The Married Gamers Podcast, so if you're not sick of our crap...well...there's more to be had.
We managed to talk about Boom Blox and R-Type Command, however. You can check it all out on this week's Team Fremont Live.
By the way, me were guests on the The Married Gamers Podcast, so if you're not sick of our crap...well...there's more to be had.
Phil and the boys are back with another episode of Team Fremont Live-UK!
They're talking Speed Racer for the Wii and a preview of Haze for PS3! All this plus UK gaming news and a return of Philthy's Big Sack!
They're talking Speed Racer for the Wii and a preview of Haze for PS3! All this plus UK gaming news and a return of Philthy's Big Sack!
What can I say? It's been a slow week. So let's talk about cabins and Pineapple Express, shall we?
We've got a special guest at the bar this week. Glen Percival from the PSNation Podcast joins us to talk about Iron Man the movie, Dream Pinball, Echochrome and GTAIV!
All that and gaming news along with the usual Hilden Drunken Downward Spiral!
Check it out on this week's Team Fremont Live!
All that and gaming news along with the usual Hilden Drunken Downward Spiral!
Check it out on this week's Team Fremont Live!
The British Drunken Gamers are back with another episode of Team Fremont Live-UK!
They're covering the Iron Man game, an update on MGO and their WiiFit challenge. All that and more UK gaming news for your ears!
Tune in!
They're covering the Iron Man game, an update on MGO and their WiiFit challenge. All that and more UK gaming news for your ears!
Tune in!
We're not nearly as cool as our UK Friends, but we're back with a review of The World Ends With You and our impressions of Mario Kart for the Wii.
All this and an interview with Bohus Blahut from RetroThing.com.
Check it out on the latest episdoe of Team Fremont Live
All this and an interview with Bohus Blahut from RetroThing.com.
Check it out on the latest episdoe of Team Fremont Live
The British Drunken Gamers bring you the first stand alone episode of TFL-UK!
They're talking about Wii Fit and GTA IV for 360 and the PS3 along with news and something called..Philthy's Big Sack.
Check it out on the newest TF podcast, TFL-UK!
They're talking about Wii Fit and GTA IV for 360 and the PS3 along with news and something called..Philthy's Big Sack.
Check it out on the newest TF podcast, TFL-UK!
We've got a review of GTA IV for you in the reviews section. For those too lazy to look that up, you can find it here!
Our thanks to Chris Nelson from TFL-UK for the early review!
Our thanks to Chris Nelson from TFL-UK for the early review!
We're back to "normal" this week, whatever that means. We're talking about Gran Turismo 5 Prologue in addition to all kinds of gaming news.
And we've got a special segment as Phil Haymes and friends bring us another edition of TFL UK!
All this and more on this week's Team Fremont Live!
And we've got a special segment as Phil Haymes and friends bring us another edition of TFL UK!
All this and more on this week's Team Fremont Live!
Damn it!!! We lost the bet and this episode represents our punishment for the loss!
Just a heads up. While we're usually NSFW, this one is REALLY NSFW! You've been warned. Steve Perry really makes us mad.
In addition to that cucumber sporting bastard, we're talking about Ikaruga for XBLA and Phil Haymes joins us with the British Drunken Gamers for a review of Mario Kart for the Wii!
All this and more on this week's Team Fremont Live!
Just a heads up. While we're usually NSFW, this one is REALLY NSFW! You've been warned. Steve Perry really makes us mad.
In addition to that cucumber sporting bastard, we're talking about Ikaruga for XBLA and Phil Haymes joins us with the British Drunken Gamers for a review of Mario Kart for the Wii!
All this and more on this week's Team Fremont Live!
We've got two special guests this week!
First off, Carlson from Mad Gear.com joins us at the bar and drops the import science on our poor asses!
We also have an interview with Walter Day from Twin Galaxies.com recorded at the Midwest Gaming Classic!
All this and the grand finale of the Shumpera on this week's Team Fremont Live!
First off, Carlson from Mad Gear.com joins us at the bar and drops the import science on our poor asses!
We also have an interview with Walter Day from Twin Galaxies.com recorded at the Midwest Gaming Classic!
All this and the grand finale of the Shumpera on this week's Team Fremont Live!
I celebrate the arrival of spring, answer some emails, and show off my kid (again) today in Cooking with John.
Well, we're tired and broke but the Midwest Gaming Classic was a complete success! We've got the first of many segments from the show for you this week in the Team Fremont Round Table. It's a tradition we enjoy a great deal.
In addition, we've got the second part of our interview with Ross Erickson from Sierra Online and he's got some goodies to give away, so check it out!
All that and DJ Incompetent joins us live right before he claimed the title of Worlds Greatest Shmup player for the second year in a row!
Check it all out on this week's episode of Team Fremont Live!
In addition, we've got the second part of our interview with Ross Erickson from Sierra Online and he's got some goodies to give away, so check it out!
All that and DJ Incompetent joins us live right before he claimed the title of Worlds Greatest Shmup player for the second year in a row!
Check it all out on this week's episode of Team Fremont Live!
We're out this weekend for the Midwest Gaming Classic. If you can't make it to the event, be sure to keep an eye on the forums, the Chat Room and Cooking with John for pictures, updates, and more.
In the meantime, Dale's back with a review of Twisted Metal Head-On: Extra Twisted Edition.
And if you've ever wondered what the hell the lyrics were to the Team Fremont Live theme song, TV Japan, click here to find out.
We hope to see you this weekend!
In the meantime, Dale's back with a review of Twisted Metal Head-On: Extra Twisted Edition.
And if you've ever wondered what the hell the lyrics were to the Team Fremont Live theme song, TV Japan, click here to find out.
We hope to see you this weekend!
We're talking with Ross Erickson from Sierra Online this week! It's a two parter, so stay tuned for the exciting conclusion next week!
And speaking of exciting, the Shmupera returns with an all out 3rd act BATTLE with the Spacebot!
We also talk about..you know....games. Hot Shots Golf for the PS3 and Williams PInball Collection for the Wii. You know, if you're interested in that kind of thing.
Check it out on this week's Team Fremont Live!
And speaking of exciting, the Shmupera returns with an all out 3rd act BATTLE with the Spacebot!
We also talk about..you know....games. Hot Shots Golf for the PS3 and Williams PInball Collection for the Wii. You know, if you're interested in that kind of thing.
Check it out on this week's Team Fremont Live!



