DragonballZ: Budokai 3
Developer: DimpsPublisher: Atari
Console: PlayStation 2
7.5
Quick Look:
Budokai 3 is a solid fighter, although it still can’t compete with the big boys. I don’t think it needs to, though; the game has a completely different target audience and they’ll absolutely eat this one up. It perfectly captures the feel of the show, the fighting is solid, and there’s plenty to do. It’s a must for fans of the show, and is worth at least a rental for any fighting fan.
Dragonball seems like perfect material for an awesome fighting game, with plenty of over-the-top special attacks and interesting characters. And, while certainly not anywhere near the masters like Soul Calibur and Virtua Fighter, the Budokai series has always been a competent fighting experience. The latest in the series still can’t touch the greats, but it has come a lot closer with this one. The fighting system has been given some much-needed tweaks, and the cool sense of style from the show is completely in tact. Fighting fans, even those who couldn’t care less about Dragonball, should take a look at this one.
Perhaps inspired by Mortal Kombat: Deception’s single player mode, Budokai 3 offers up a pretty similar solo quest. You’ll follow your choice of characters through several of the DBZ storylines, and each character offers a fairly different experience. It’s worth going through with your favorites, at least. In between disappointing slideshow plot summaries, you’ll fly around the world map going from hot spot to hot spot, sometimes fighting with those you meet and other times just talking. This is also where you’ll unlock most of the hidden content, so players will undoubtedly spend lots of time here. It’d be nice to have some anime clips or in-game cutscenes to move the story along, though. These slideshows and talking heads just don’t do it.
As you win fights in that mode, you’ll earn experience points which you can use to tweak your character. There are quite a few stats to adjust, as well as customizable special moves. Once you’re satisfied with your character, you can write down his password and throw it up on the net or give it to your buddies. If they input that password on their machine, they’ll be able to fight your character. It’s a very poor substitute for online play, but it’s a decent throw-a-away extra nonetheless. The other modes are standard fighting game options. There’s a tournament mode, which pits players against increasingly difficult opponents The training mode is a nice touch, and even Budokai vets should give it a whirl. There’s enough new stuff here that they’ll need it.

The basic fight engine is the same, with a simple four button setup: punch, kick, ki (energy attacks) and guard. Pressing directional buttons while striking can alter your attacks, and executing powerful ki attacks is a simple matter of pressing forward and the ki button. If two players simultaneously launch a high energy Ki attack, it’s a button mashing contest with really impressive special effects to see who will take damage. It’s easy and fast to dash around the screen; most of these characters are really fast, so dashing across the whole arena only takes a second or so. This simplicity works to the game’s advantage, especially when some of the new elements require excellent timing.
Perhaps the biggest, and most enjoyable addition, is the teleport counter. Right before your opponent’s blow lands, you can warp right behind him and dish out some serious damage. It’s great fun, and adds a little extra strategy to the matches. You can also simply sidestep around your opponent’s attacks, or attempt to deflect them. There are plenty of defensive options in Budokai 3. Going into Hyper Mode boosts your offensive capabilities, but causes your Ki energy to drain. Once you’re out, you’ll return to normal and be stunned for a moment. Once powered up, though, you can unleash Dragon Rush and Ultimate attacks.
Dragon Rushes put the game into a sort of rock-paper-scissors mode. Both players press one of the face buttons, and if the buttons match, the defending player deflects and counters the attack. If the buttons are different, the onslaught continues and both players enter more buttons, up to three times. It can do some incredible damage if all three waves hit. The only problem here is that it triggers little in-game cinematics, which while impressive at first, don’t differ all that much from one another. They’re unskippable, and only serve to interrupt the otherwise fast fighting.

Ultimate Attacks are a different beast altogether, but they too have their own attack/defense mode. When one is initiated, both players are asked to hit a specific button with specific timing. The player that does the best wins; if the attacker wins, that defender is pretty much dead. Fortunately, the Ultimate Attacks can only be used in very specific circumstances. And, like Dragon Rushes, Ultimate Attacks suffer from fairly long animations. These alternate methods of attack serve as a good break from the standard fighting mechanics.
Those moves, along with your other ki attacks, consume ki energy to use. Ki refills as you fight, and can be quickly filled by leaving yourself vulnerable and charging up. Managing your ki is an important part of the fight, because without it, you’re fairly limited in your options. Thankfully, it charges pretty quickly on its own, so you’ll never be without it for too long. There’s also a fatigue meter; when that becomes full, your character is vulnerable to the devestating Ultimate attacks.
Budokai 3’s visuals are one of its strongest assets. The game perfectly captures the look and feel of the show. Some of the character look just as good, if not better, than their animated counterparts. Special effects on the super moves are impressive, especially when two energy attacks collide. The animation feels a tad stiff, as it always has in this series, and it’d be nice if they finally reworked that for the inevitable sequel. On the audio side, they’ve again gotten together all the English dub talent with positive results. It’d be nice to have an option to turn the original Japanese voices on, though, for the actual fights at least.
Article By: Joe
Perhaps inspired by Mortal Kombat: Deception’s single player mode, Budokai 3 offers up a pretty similar solo quest. You’ll follow your choice of characters through several of the DBZ storylines, and each character offers a fairly different experience. It’s worth going through with your favorites, at least. In between disappointing slideshow plot summaries, you’ll fly around the world map going from hot spot to hot spot, sometimes fighting with those you meet and other times just talking. This is also where you’ll unlock most of the hidden content, so players will undoubtedly spend lots of time here. It’d be nice to have some anime clips or in-game cutscenes to move the story along, though. These slideshows and talking heads just don’t do it.
As you win fights in that mode, you’ll earn experience points which you can use to tweak your character. There are quite a few stats to adjust, as well as customizable special moves. Once you’re satisfied with your character, you can write down his password and throw it up on the net or give it to your buddies. If they input that password on their machine, they’ll be able to fight your character. It’s a very poor substitute for online play, but it’s a decent throw-a-away extra nonetheless. The other modes are standard fighting game options. There’s a tournament mode, which pits players against increasingly difficult opponents The training mode is a nice touch, and even Budokai vets should give it a whirl. There’s enough new stuff here that they’ll need it.

The basic fight engine is the same, with a simple four button setup: punch, kick, ki (energy attacks) and guard. Pressing directional buttons while striking can alter your attacks, and executing powerful ki attacks is a simple matter of pressing forward and the ki button. If two players simultaneously launch a high energy Ki attack, it’s a button mashing contest with really impressive special effects to see who will take damage. It’s easy and fast to dash around the screen; most of these characters are really fast, so dashing across the whole arena only takes a second or so. This simplicity works to the game’s advantage, especially when some of the new elements require excellent timing.
Perhaps the biggest, and most enjoyable addition, is the teleport counter. Right before your opponent’s blow lands, you can warp right behind him and dish out some serious damage. It’s great fun, and adds a little extra strategy to the matches. You can also simply sidestep around your opponent’s attacks, or attempt to deflect them. There are plenty of defensive options in Budokai 3. Going into Hyper Mode boosts your offensive capabilities, but causes your Ki energy to drain. Once you’re out, you’ll return to normal and be stunned for a moment. Once powered up, though, you can unleash Dragon Rush and Ultimate attacks.
Dragon Rushes put the game into a sort of rock-paper-scissors mode. Both players press one of the face buttons, and if the buttons match, the defending player deflects and counters the attack. If the buttons are different, the onslaught continues and both players enter more buttons, up to three times. It can do some incredible damage if all three waves hit. The only problem here is that it triggers little in-game cinematics, which while impressive at first, don’t differ all that much from one another. They’re unskippable, and only serve to interrupt the otherwise fast fighting.

Ultimate Attacks are a different beast altogether, but they too have their own attack/defense mode. When one is initiated, both players are asked to hit a specific button with specific timing. The player that does the best wins; if the attacker wins, that defender is pretty much dead. Fortunately, the Ultimate Attacks can only be used in very specific circumstances. And, like Dragon Rushes, Ultimate Attacks suffer from fairly long animations. These alternate methods of attack serve as a good break from the standard fighting mechanics.
Those moves, along with your other ki attacks, consume ki energy to use. Ki refills as you fight, and can be quickly filled by leaving yourself vulnerable and charging up. Managing your ki is an important part of the fight, because without it, you’re fairly limited in your options. Thankfully, it charges pretty quickly on its own, so you’ll never be without it for too long. There’s also a fatigue meter; when that becomes full, your character is vulnerable to the devestating Ultimate attacks.
Budokai 3’s visuals are one of its strongest assets. The game perfectly captures the look and feel of the show. Some of the character look just as good, if not better, than their animated counterparts. Special effects on the super moves are impressive, especially when two energy attacks collide. The animation feels a tad stiff, as it always has in this series, and it’d be nice if they finally reworked that for the inevitable sequel. On the audio side, they’ve again gotten together all the English dub talent with positive results. It’d be nice to have an option to turn the original Japanese voices on, though, for the actual fights at least.
Article By: Joe
After a long night of podcasting, we finally got around to recording our own show. Which meant we were drunk off our asses..more than usual.
We managed to talk about Boom Blox and R-Type Command, however. You can check it all out on this week's Team Fremont Live.
By the way, me were guests on the The Married Gamers Podcast, so if you're not sick of our crap...well...there's more to be had.
We managed to talk about Boom Blox and R-Type Command, however. You can check it all out on this week's Team Fremont Live.
By the way, me were guests on the The Married Gamers Podcast, so if you're not sick of our crap...well...there's more to be had.
Phil and the boys are back with another episode of Team Fremont Live-UK!
They're talking Speed Racer for the Wii and a preview of Haze for PS3! All this plus UK gaming news and a return of Philthy's Big Sack!
They're talking Speed Racer for the Wii and a preview of Haze for PS3! All this plus UK gaming news and a return of Philthy's Big Sack!
What can I say? It's been a slow week. So let's talk about cabins and Pineapple Express, shall we?
We've got a special guest at the bar this week. Glen Percival from the PSNation Podcast joins us to talk about Iron Man the movie, Dream Pinball, Echochrome and GTAIV!
All that and gaming news along with the usual Hilden Drunken Downward Spiral!
Check it out on this week's Team Fremont Live!
All that and gaming news along with the usual Hilden Drunken Downward Spiral!
Check it out on this week's Team Fremont Live!
The British Drunken Gamers are back with another episode of Team Fremont Live-UK!
They're covering the Iron Man game, an update on MGO and their WiiFit challenge. All that and more UK gaming news for your ears!
Tune in!
They're covering the Iron Man game, an update on MGO and their WiiFit challenge. All that and more UK gaming news for your ears!
Tune in!
We're not nearly as cool as our UK Friends, but we're back with a review of The World Ends With You and our impressions of Mario Kart for the Wii.
All this and an interview with Bohus Blahut from RetroThing.com.
Check it out on the latest episdoe of Team Fremont Live
All this and an interview with Bohus Blahut from RetroThing.com.
Check it out on the latest episdoe of Team Fremont Live
The British Drunken Gamers bring you the first stand alone episode of TFL-UK!
They're talking about Wii Fit and GTA IV for 360 and the PS3 along with news and something called..Philthy's Big Sack.
Check it out on the newest TF podcast, TFL-UK!
They're talking about Wii Fit and GTA IV for 360 and the PS3 along with news and something called..Philthy's Big Sack.
Check it out on the newest TF podcast, TFL-UK!
We've got a review of GTA IV for you in the reviews section. For those too lazy to look that up, you can find it here!
Our thanks to Chris Nelson from TFL-UK for the early review!
Our thanks to Chris Nelson from TFL-UK for the early review!
We're back to "normal" this week, whatever that means. We're talking about Gran Turismo 5 Prologue in addition to all kinds of gaming news.
And we've got a special segment as Phil Haymes and friends bring us another edition of TFL UK!
All this and more on this week's Team Fremont Live!
And we've got a special segment as Phil Haymes and friends bring us another edition of TFL UK!
All this and more on this week's Team Fremont Live!
Damn it!!! We lost the bet and this episode represents our punishment for the loss!
Just a heads up. While we're usually NSFW, this one is REALLY NSFW! You've been warned. Steve Perry really makes us mad.
In addition to that cucumber sporting bastard, we're talking about Ikaruga for XBLA and Phil Haymes joins us with the British Drunken Gamers for a review of Mario Kart for the Wii!
All this and more on this week's Team Fremont Live!
Just a heads up. While we're usually NSFW, this one is REALLY NSFW! You've been warned. Steve Perry really makes us mad.
In addition to that cucumber sporting bastard, we're talking about Ikaruga for XBLA and Phil Haymes joins us with the British Drunken Gamers for a review of Mario Kart for the Wii!
All this and more on this week's Team Fremont Live!
We've got two special guests this week!
First off, Carlson from Mad Gear.com joins us at the bar and drops the import science on our poor asses!
We also have an interview with Walter Day from Twin Galaxies.com recorded at the Midwest Gaming Classic!
All this and the grand finale of the Shumpera on this week's Team Fremont Live!
First off, Carlson from Mad Gear.com joins us at the bar and drops the import science on our poor asses!
We also have an interview with Walter Day from Twin Galaxies.com recorded at the Midwest Gaming Classic!
All this and the grand finale of the Shumpera on this week's Team Fremont Live!
I celebrate the arrival of spring, answer some emails, and show off my kid (again) today in Cooking with John.
Well, we're tired and broke but the Midwest Gaming Classic was a complete success! We've got the first of many segments from the show for you this week in the Team Fremont Round Table. It's a tradition we enjoy a great deal.
In addition, we've got the second part of our interview with Ross Erickson from Sierra Online and he's got some goodies to give away, so check it out!
All that and DJ Incompetent joins us live right before he claimed the title of Worlds Greatest Shmup player for the second year in a row!
Check it all out on this week's episode of Team Fremont Live!
In addition, we've got the second part of our interview with Ross Erickson from Sierra Online and he's got some goodies to give away, so check it out!
All that and DJ Incompetent joins us live right before he claimed the title of Worlds Greatest Shmup player for the second year in a row!
Check it all out on this week's episode of Team Fremont Live!
We're out this weekend for the Midwest Gaming Classic. If you can't make it to the event, be sure to keep an eye on the forums, the Chat Room and Cooking with John for pictures, updates, and more.
In the meantime, Dale's back with a review of Twisted Metal Head-On: Extra Twisted Edition.
And if you've ever wondered what the hell the lyrics were to the Team Fremont Live theme song, TV Japan, click here to find out.
We hope to see you this weekend!
In the meantime, Dale's back with a review of Twisted Metal Head-On: Extra Twisted Edition.
And if you've ever wondered what the hell the lyrics were to the Team Fremont Live theme song, TV Japan, click here to find out.
We hope to see you this weekend!
We're talking with Ross Erickson from Sierra Online this week! It's a two parter, so stay tuned for the exciting conclusion next week!
And speaking of exciting, the Shmupera returns with an all out 3rd act BATTLE with the Spacebot!
We also talk about..you know....games. Hot Shots Golf for the PS3 and Williams PInball Collection for the Wii. You know, if you're interested in that kind of thing.
Check it out on this week's Team Fremont Live!
And speaking of exciting, the Shmupera returns with an all out 3rd act BATTLE with the Spacebot!
We also talk about..you know....games. Hot Shots Golf for the PS3 and Williams PInball Collection for the Wii. You know, if you're interested in that kind of thing.
Check it out on this week's Team Fremont Live!



