The Simpsons Game
Developer: EA Redwood ShoresPublisher: Electronic Arts
Console: Xbox 360
6.0
Quick Look:
If it wasn't for the great implementation of the Simpsons license, the Simpsons Game would have been an archaic, boring platformer. However, the excellent use of the license saves the game from being an abomination, and makes this a must-rent for Simpsons fans.
The Simpsons have had a very plagued history in the world of licensed videogames. Occasionally there will be a standout like the legendary early 1990s arcade game, and the surprisingly good sandbox game, Hit and Run from a few years back. Unfortunately, the bad far outweighs the good. EA hopes to erase those mostly bad memories because longtime Simpsons videogame publisher, Konami finally gave up their license on the much heralded television series after many years. EA wisely released the aptly titled, The Simpsons Game just months after the hit movie arrived in theaters.
Now even though this game shares a similar naming scheme to the movie, it is completely unrelated to the story of the film. Writers from the show got together to form a new story arc for the game which features those pesky aliens invading Springfield, and through the magic of a special instruction book, the Simpsons family gains superhero powers and must save Springfield from the dreaded aliens.
Players can switch off between almost any combos of the Simpsons family for most missions. Bart's powers gives him the ability to temporarily fly as Bartman, Homer can become a big gooey glob and fire away his gelatin at foes, Lisa dishes out projectiles from her Saxophone and can use her telekinesis to move objects in order traverse through otherwise blocked paths, and Marge gets the shaft because all she can do is order hordes of people to do her bidding with her megaphone.
The Simpsons Game is a platformer that doesn't take itself seriously in one bit, it's more or less a spoof of the genre. Case in point, there are hundreds of collectible icons around town, a 100 of each for each Simpsons family member. I hated platform games that focused on collect-a-thons (i.e. almost every Rare platformer ever), and here it just seems the developers pushed collect-a-thons to the limit to rub it in your face.
EA tries to take poke fun at almost every single popular videogame franchise out there. Some levels in their entirety are heavily inspired by hits like "Grand Theft Scratchy" which involves Marge rallying hordes of protester to help ban this controversial game from "Sequel Stop." Then, there are segments of levels that pay tribute to classics such as Frogger, Gauntlet and even Pokemon. A lot of these, let's say, tributes, are a lot of fun to play through and had me anxious in anticipation to see what game they would pay honor to next.
I was surprised at how good the writing for this game was, it seems the jokes had me cracking almost as many laughs than most of the recent shows from the television series. The Simpsons fan service is also through the roof, lots of characters traverse through Springfield that players can engage with in a few random lines of dialog, and lots of little nods to past episodes will keep longtime Simpsons fans happy for sticking with the show from the beginning.
Another light-hearted take of the genre is Comic Book Guy's Videogame Cliché's. Throughout levels you will run across token staples of platform games such as the invisible wall, or inaccessible doors, and the standard lava level to name a few, and every time you do, our favorite comic retailer will rub it in our face. I got to admit to chuckling at a few of these, though later on it seems the developers had a little too much trouble in level design and perhaps could have resorted to a cliché as an excuse (I'm looking at you "Need a challenge, add a timer" cliché!).
One of the cliché's that should have came out from Comic Book Guy's mouth, yet was pretty blatant in the game is the platformer-standard crappy camera. With a few exceptions, it is almost an unwritten rule for a platform game to have a camera that will infuriate the player, and infuriate The Simpsons Game's camera does. That camera will cause many mistimed jumps and frequent deaths. It's bad enough in single layer, but when starting a split-screen co-op game (online co-op's absence in this day and age is unacceptable!) the camera is far more troublesome, and within 15 minutes my friend couldn't take it anymore and we switched back to rotating between levels.
Thankfully the graphics are nowhere near as troubling on the eyes as the camera. As matter of fact, this is the best looking Simpsons game to date. It is almost like the show came to life. All of Springfield is detailed down to how I remember it on the show, to banner of all my favorite Springfield establishments from Moe's Tavern to Barney's Bowl-o-Rama. The same amount of effort went into the audio, all the major actors and supporting cast from the recording hundreds of lines of dialog for the game, and rest assured
none of them are phoning it in. A lot of the catchy Simpsons jingles and themes kick in at all the right moments for the very fitting score to help complement the excellent voice dialog.
The Simpsons Game is a wonderful package for fans of the show, and even at that I still wouldn't recommend purchasing it. Minus the camera, it's a fun play through experiencing all the spoofs, but there isn't much replay value at all, online co-op could have been a huge plus, and trying to get all those collectibles just isn't worth it. So just give this one a rent and wrap yourself up in all things Simpsons for about the approximately 10 hours it lasts, and then keep your fingers crossed for a sequel.
Article By: Dale Kulas (Gruel)
Now even though this game shares a similar naming scheme to the movie, it is completely unrelated to the story of the film. Writers from the show got together to form a new story arc for the game which features those pesky aliens invading Springfield, and through the magic of a special instruction book, the Simpsons family gains superhero powers and must save Springfield from the dreaded aliens.
Players can switch off between almost any combos of the Simpsons family for most missions. Bart's powers gives him the ability to temporarily fly as Bartman, Homer can become a big gooey glob and fire away his gelatin at foes, Lisa dishes out projectiles from her Saxophone and can use her telekinesis to move objects in order traverse through otherwise blocked paths, and Marge gets the shaft because all she can do is order hordes of people to do her bidding with her megaphone.
The Simpsons Game is a platformer that doesn't take itself seriously in one bit, it's more or less a spoof of the genre. Case in point, there are hundreds of collectible icons around town, a 100 of each for each Simpsons family member. I hated platform games that focused on collect-a-thons (i.e. almost every Rare platformer ever), and here it just seems the developers pushed collect-a-thons to the limit to rub it in your face.
EA tries to take poke fun at almost every single popular videogame franchise out there. Some levels in their entirety are heavily inspired by hits like "Grand Theft Scratchy" which involves Marge rallying hordes of protester to help ban this controversial game from "Sequel Stop." Then, there are segments of levels that pay tribute to classics such as Frogger, Gauntlet and even Pokemon. A lot of these, let's say, tributes, are a lot of fun to play through and had me anxious in anticipation to see what game they would pay honor to next.
I was surprised at how good the writing for this game was, it seems the jokes had me cracking almost as many laughs than most of the recent shows from the television series. The Simpsons fan service is also through the roof, lots of characters traverse through Springfield that players can engage with in a few random lines of dialog, and lots of little nods to past episodes will keep longtime Simpsons fans happy for sticking with the show from the beginning.
Another light-hearted take of the genre is Comic Book Guy's Videogame Cliché's. Throughout levels you will run across token staples of platform games such as the invisible wall, or inaccessible doors, and the standard lava level to name a few, and every time you do, our favorite comic retailer will rub it in our face. I got to admit to chuckling at a few of these, though later on it seems the developers had a little too much trouble in level design and perhaps could have resorted to a cliché as an excuse (I'm looking at you "Need a challenge, add a timer" cliché!).
One of the cliché's that should have came out from Comic Book Guy's mouth, yet was pretty blatant in the game is the platformer-standard crappy camera. With a few exceptions, it is almost an unwritten rule for a platform game to have a camera that will infuriate the player, and infuriate The Simpsons Game's camera does. That camera will cause many mistimed jumps and frequent deaths. It's bad enough in single layer, but when starting a split-screen co-op game (online co-op's absence in this day and age is unacceptable!) the camera is far more troublesome, and within 15 minutes my friend couldn't take it anymore and we switched back to rotating between levels.
Thankfully the graphics are nowhere near as troubling on the eyes as the camera. As matter of fact, this is the best looking Simpsons game to date. It is almost like the show came to life. All of Springfield is detailed down to how I remember it on the show, to banner of all my favorite Springfield establishments from Moe's Tavern to Barney's Bowl-o-Rama. The same amount of effort went into the audio, all the major actors and supporting cast from the recording hundreds of lines of dialog for the game, and rest assured
none of them are phoning it in. A lot of the catchy Simpsons jingles and themes kick in at all the right moments for the very fitting score to help complement the excellent voice dialog.
The Simpsons Game is a wonderful package for fans of the show, and even at that I still wouldn't recommend purchasing it. Minus the camera, it's a fun play through experiencing all the spoofs, but there isn't much replay value at all, online co-op could have been a huge plus, and trying to get all those collectibles just isn't worth it. So just give this one a rent and wrap yourself up in all things Simpsons for about the approximately 10 hours it lasts, and then keep your fingers crossed for a sequel.
Article By: Dale Kulas (Gruel)
What can I say? It's been a slow week. So let's talk about cabins and Pineapple Express, shall we?
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All that and gaming news along with the usual Hilden Drunken Downward Spiral!
Check it out on this week's Team Fremont Live!
All that and gaming news along with the usual Hilden Drunken Downward Spiral!
Check it out on this week's Team Fremont Live!
The British Drunken Gamers are back with another episode of Team Fremont Live-UK!
They're covering the Iron Man game, an update on MGO and their WiiFit challenge. All that and more UK gaming news for your ears!
Tune in!
They're covering the Iron Man game, an update on MGO and their WiiFit challenge. All that and more UK gaming news for your ears!
Tune in!
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All this and an interview with Bohus Blahut from RetroThing.com.
Check it out on the latest episdoe of Team Fremont Live
All this and an interview with Bohus Blahut from RetroThing.com.
Check it out on the latest episdoe of Team Fremont Live
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They're talking about Wii Fit and GTA IV for 360 and the PS3 along with news and something called..Philthy's Big Sack.
Check it out on the newest TF podcast, TFL-UK!
They're talking about Wii Fit and GTA IV for 360 and the PS3 along with news and something called..Philthy's Big Sack.
Check it out on the newest TF podcast, TFL-UK!
We've got a review of GTA IV for you in the reviews section. For those too lazy to look that up, you can find it here!
Our thanks to Chris Nelson from TFL-UK for the early review!
Our thanks to Chris Nelson from TFL-UK for the early review!
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And we've got a special segment as Phil Haymes and friends bring us another edition of TFL UK!
All this and more on this week's Team Fremont Live!
And we've got a special segment as Phil Haymes and friends bring us another edition of TFL UK!
All this and more on this week's Team Fremont Live!
Damn it!!! We lost the bet and this episode represents our punishment for the loss!
Just a heads up. While we're usually NSFW, this one is REALLY NSFW! You've been warned. Steve Perry really makes us mad.
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All this and more on this week's Team Fremont Live!
Just a heads up. While we're usually NSFW, this one is REALLY NSFW! You've been warned. Steve Perry really makes us mad.
In addition to that cucumber sporting bastard, we're talking about Ikaruga for XBLA and Phil Haymes joins us with the British Drunken Gamers for a review of Mario Kart for the Wii!
All this and more on this week's Team Fremont Live!
We've got two special guests this week!
First off, Carlson from Mad Gear.com joins us at the bar and drops the import science on our poor asses!
We also have an interview with Walter Day from Twin Galaxies.com recorded at the Midwest Gaming Classic!
All this and the grand finale of the Shumpera on this week's Team Fremont Live!
First off, Carlson from Mad Gear.com joins us at the bar and drops the import science on our poor asses!
We also have an interview with Walter Day from Twin Galaxies.com recorded at the Midwest Gaming Classic!
All this and the grand finale of the Shumpera on this week's Team Fremont Live!
I celebrate the arrival of spring, answer some emails, and show off my kid (again) today in Cooking with John.
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Check it all out on this week's episode of Team Fremont Live!
In addition, we've got the second part of our interview with Ross Erickson from Sierra Online and he's got some goodies to give away, so check it out!
All that and DJ Incompetent joins us live right before he claimed the title of Worlds Greatest Shmup player for the second year in a row!
Check it all out on this week's episode of Team Fremont Live!
We're out this weekend for the Midwest Gaming Classic. If you can't make it to the event, be sure to keep an eye on the forums, the Chat Room and Cooking with John for pictures, updates, and more.
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And if you've ever wondered what the hell the lyrics were to the Team Fremont Live theme song, TV Japan, click here to find out.
We hope to see you this weekend!
In the meantime, Dale's back with a review of Twisted Metal Head-On: Extra Twisted Edition.
And if you've ever wondered what the hell the lyrics were to the Team Fremont Live theme song, TV Japan, click here to find out.
We hope to see you this weekend!
We're talking with Ross Erickson from Sierra Online this week! It's a two parter, so stay tuned for the exciting conclusion next week!
And speaking of exciting, the Shmupera returns with an all out 3rd act BATTLE with the Spacebot!
We also talk about..you know....games. Hot Shots Golf for the PS3 and Williams PInball Collection for the Wii. You know, if you're interested in that kind of thing.
Check it out on this week's Team Fremont Live!
And speaking of exciting, the Shmupera returns with an all out 3rd act BATTLE with the Spacebot!
We also talk about..you know....games. Hot Shots Golf for the PS3 and Williams PInball Collection for the Wii. You know, if you're interested in that kind of thing.
Check it out on this week's Team Fremont Live!
Sorry for being so late this week! I've been on vacation, so I had to take some out of the fun and sun to get this out to you!
The Shmupera takes an intermission this week but we've got a lot more for you to listen to.
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All this and DJ Incompetent returns with more shmup knowledge on this week's Team Fremont Live!
The Shmupera takes an intermission this week but we've got a lot more for you to listen to.
We're talking with Dan Loosen from the Goat Store about the Midwest Gaming Classic this week. We're also talking about Super Smash Bros. Brawl and Nanostray 2!
All this and DJ Incompetent returns with more shmup knowledge on this week's Team Fremont Live!
I rage about activist douche bags, contemplate buying a pinball table, and pine for pomegranate juice in this week's CWJ.



