The Lord of the Rings: The Battle for Middle-Earth II
Developer: EA LAPublisher: EA
Console: Xbox 360
7
Quick Look:
BfME2 is good, despite its AI bugs and awful framerate, but if you have a gaming-quality PC, just get this (or a better RTS) for that.
There are lots of reasons that consoles don’t get many real-time strategy games. Well, there’s mostly just one: the lack of keyboard and mouse support. These types of games require precise control of small objects that is difficult to replicate on a standard console pad. The Lord of the Rings: The Battle for Middle-Earth II actually manages to pull off a decent console friendly control scheme without losing too much in the process. That said, there’s only one reason someone would want to purchase this game: they enjoy real-time strategy games, but lack a gaming-quality PC. If you fall into that category, this is probably the game for you.
BfME2 is a pretty standard RTS. There are 6 factions (elves, dwarves, men, Isengard, Mordor and goblins), each of which has their own advantages and unique units/structures/heroes. Most games will begin with the construction of a base, where you’ll gather resources, recruit units and research unit upgrades. The unit and upgrade selection isn’t incredibly complex, but there is enough depth to keep things interesting. Heroes, although expensive, add additional strategy to battle, since they bring with them unique abilities that can turn the tide of battle. If you’ve played real-time strategy before, then you know what you’re getting into here.
The controls aren’t perfect by any means. A keyboard and mouse would obviously be superior, but after an hour or so of playing, you probably won’t be wishing for that mouse quite so often. Essentially, the A button in combination with the triggers and bumpers control everything. Move the cursor (which also moves the viewing area) with the analog over a unit and press A to grab him. To add additional units to the group, hold down the appropriate trigger and press A over them, too. With a group assembled, you can then bookmark them, so that a quick tap of the d-pad will allow you to quickly select them. You could, for example, keep your archers on one bookmark and your infantrymen on another so that assigning different targets is as fast as possible. There’s also a “select entire army” one button command, and you can scroll through your heroes with a couple d-pad presses, too.
The single player campaigns (one good and one evil) won’t take too long to tear through, but they‘re interesting and there‘s a good variety of mission objectvies. The average player could probably clear them in under 10 hours, and then there’s the Live play. If you’re just one guy looking to play against other random people, the online matchmaking works just fine (aside from the fact that it has trouble finding games sometimes, even though there are clearly games out there). Select the game type and how many players, hit search, and with any luck, it will pop you into a game. If you and a friend want to take on another pair, this is where things get tricky. Since there’s no way to select what room you’re going into, it’s pretty much blind luck that you’ll end up together. There are also no Invites to ranked games, and you can easily sit in an unranked lobby with your friend for 10 or 15 minutes before another player joins. This is really too bad, especially since 2 on 2 matches are so much more fun when you’re playing alongside a friend instead of someone random.
There are other problems. The greatest of which is that sometimes your units simply don’t obey orders. I could order my half-troll pikemen to attack a group of archers directly in front of them, but every once in a while, they’ll decide it’s better to simply stand there are get shot. Little things like that happen at least once or twice per game, and it can very frustrating in key battles. Goblins and dwarves have the ability to enter their resource tunnels and instantly pop out at any other tunnel. Occasionally, while clicking the evacuate button on the command bar, it will randomly and instantly change from evacuate unit to demolish structure. Perhaps EA didn’t make their bug testers work quite enough overtime for this one?
The other major problem with BfME2 is that, quite simply, the framerate is dreadful. The game is never steady, no matter what’s on screen. In major battles, the framerate will jump around so much that it can actually interfere with issuing commands. This is completely inexcusable for a “next” generation game. I’d much rather give up real-time shadows for each individual unit than have this awful framerate. Other than that, the game looks pretty good and there is often a ton of units on the screen, but those visuals come at a hefty price.
For more in depth discussion of Lord of the Rings: Battle for Middle Earth 2, check out the 7/16/06 edition of the Team Fremont Live podcast.
Article By: Joe
BfME2 is a pretty standard RTS. There are 6 factions (elves, dwarves, men, Isengard, Mordor and goblins), each of which has their own advantages and unique units/structures/heroes. Most games will begin with the construction of a base, where you’ll gather resources, recruit units and research unit upgrades. The unit and upgrade selection isn’t incredibly complex, but there is enough depth to keep things interesting. Heroes, although expensive, add additional strategy to battle, since they bring with them unique abilities that can turn the tide of battle. If you’ve played real-time strategy before, then you know what you’re getting into here.
The controls aren’t perfect by any means. A keyboard and mouse would obviously be superior, but after an hour or so of playing, you probably won’t be wishing for that mouse quite so often. Essentially, the A button in combination with the triggers and bumpers control everything. Move the cursor (which also moves the viewing area) with the analog over a unit and press A to grab him. To add additional units to the group, hold down the appropriate trigger and press A over them, too. With a group assembled, you can then bookmark them, so that a quick tap of the d-pad will allow you to quickly select them. You could, for example, keep your archers on one bookmark and your infantrymen on another so that assigning different targets is as fast as possible. There’s also a “select entire army” one button command, and you can scroll through your heroes with a couple d-pad presses, too.
The single player campaigns (one good and one evil) won’t take too long to tear through, but they‘re interesting and there‘s a good variety of mission objectvies. The average player could probably clear them in under 10 hours, and then there’s the Live play. If you’re just one guy looking to play against other random people, the online matchmaking works just fine (aside from the fact that it has trouble finding games sometimes, even though there are clearly games out there). Select the game type and how many players, hit search, and with any luck, it will pop you into a game. If you and a friend want to take on another pair, this is where things get tricky. Since there’s no way to select what room you’re going into, it’s pretty much blind luck that you’ll end up together. There are also no Invites to ranked games, and you can easily sit in an unranked lobby with your friend for 10 or 15 minutes before another player joins. This is really too bad, especially since 2 on 2 matches are so much more fun when you’re playing alongside a friend instead of someone random.
There are other problems. The greatest of which is that sometimes your units simply don’t obey orders. I could order my half-troll pikemen to attack a group of archers directly in front of them, but every once in a while, they’ll decide it’s better to simply stand there are get shot. Little things like that happen at least once or twice per game, and it can very frustrating in key battles. Goblins and dwarves have the ability to enter their resource tunnels and instantly pop out at any other tunnel. Occasionally, while clicking the evacuate button on the command bar, it will randomly and instantly change from evacuate unit to demolish structure. Perhaps EA didn’t make their bug testers work quite enough overtime for this one?
The other major problem with BfME2 is that, quite simply, the framerate is dreadful. The game is never steady, no matter what’s on screen. In major battles, the framerate will jump around so much that it can actually interfere with issuing commands. This is completely inexcusable for a “next” generation game. I’d much rather give up real-time shadows for each individual unit than have this awful framerate. Other than that, the game looks pretty good and there is often a ton of units on the screen, but those visuals come at a hefty price.
For more in depth discussion of Lord of the Rings: Battle for Middle Earth 2, check out the 7/16/06 edition of the Team Fremont Live podcast.
Article By: Joe
After a long night of podcasting, we finally got around to recording our own show. Which meant we were drunk off our asses..more than usual.
We managed to talk about Boom Blox and R-Type Command, however. You can check it all out on this week's Team Fremont Live.
By the way, me were guests on the The Married Gamers Podcast, so if you're not sick of our crap...well...there's more to be had.
We managed to talk about Boom Blox and R-Type Command, however. You can check it all out on this week's Team Fremont Live.
By the way, me were guests on the The Married Gamers Podcast, so if you're not sick of our crap...well...there's more to be had.
Phil and the boys are back with another episode of Team Fremont Live-UK!
They're talking Speed Racer for the Wii and a preview of Haze for PS3! All this plus UK gaming news and a return of Philthy's Big Sack!
They're talking Speed Racer for the Wii and a preview of Haze for PS3! All this plus UK gaming news and a return of Philthy's Big Sack!
What can I say? It's been a slow week. So let's talk about cabins and Pineapple Express, shall we?
We've got a special guest at the bar this week. Glen Percival from the PSNation Podcast joins us to talk about Iron Man the movie, Dream Pinball, Echochrome and GTAIV!
All that and gaming news along with the usual Hilden Drunken Downward Spiral!
Check it out on this week's Team Fremont Live!
All that and gaming news along with the usual Hilden Drunken Downward Spiral!
Check it out on this week's Team Fremont Live!
The British Drunken Gamers are back with another episode of Team Fremont Live-UK!
They're covering the Iron Man game, an update on MGO and their WiiFit challenge. All that and more UK gaming news for your ears!
Tune in!
They're covering the Iron Man game, an update on MGO and their WiiFit challenge. All that and more UK gaming news for your ears!
Tune in!
We're not nearly as cool as our UK Friends, but we're back with a review of The World Ends With You and our impressions of Mario Kart for the Wii.
All this and an interview with Bohus Blahut from RetroThing.com.
Check it out on the latest episdoe of Team Fremont Live
All this and an interview with Bohus Blahut from RetroThing.com.
Check it out on the latest episdoe of Team Fremont Live
The British Drunken Gamers bring you the first stand alone episode of TFL-UK!
They're talking about Wii Fit and GTA IV for 360 and the PS3 along with news and something called..Philthy's Big Sack.
Check it out on the newest TF podcast, TFL-UK!
They're talking about Wii Fit and GTA IV for 360 and the PS3 along with news and something called..Philthy's Big Sack.
Check it out on the newest TF podcast, TFL-UK!
We've got a review of GTA IV for you in the reviews section. For those too lazy to look that up, you can find it here!
Our thanks to Chris Nelson from TFL-UK for the early review!
Our thanks to Chris Nelson from TFL-UK for the early review!
We're back to "normal" this week, whatever that means. We're talking about Gran Turismo 5 Prologue in addition to all kinds of gaming news.
And we've got a special segment as Phil Haymes and friends bring us another edition of TFL UK!
All this and more on this week's Team Fremont Live!
And we've got a special segment as Phil Haymes and friends bring us another edition of TFL UK!
All this and more on this week's Team Fremont Live!
Damn it!!! We lost the bet and this episode represents our punishment for the loss!
Just a heads up. While we're usually NSFW, this one is REALLY NSFW! You've been warned. Steve Perry really makes us mad.
In addition to that cucumber sporting bastard, we're talking about Ikaruga for XBLA and Phil Haymes joins us with the British Drunken Gamers for a review of Mario Kart for the Wii!
All this and more on this week's Team Fremont Live!
Just a heads up. While we're usually NSFW, this one is REALLY NSFW! You've been warned. Steve Perry really makes us mad.
In addition to that cucumber sporting bastard, we're talking about Ikaruga for XBLA and Phil Haymes joins us with the British Drunken Gamers for a review of Mario Kart for the Wii!
All this and more on this week's Team Fremont Live!
We've got two special guests this week!
First off, Carlson from Mad Gear.com joins us at the bar and drops the import science on our poor asses!
We also have an interview with Walter Day from Twin Galaxies.com recorded at the Midwest Gaming Classic!
All this and the grand finale of the Shumpera on this week's Team Fremont Live!
First off, Carlson from Mad Gear.com joins us at the bar and drops the import science on our poor asses!
We also have an interview with Walter Day from Twin Galaxies.com recorded at the Midwest Gaming Classic!
All this and the grand finale of the Shumpera on this week's Team Fremont Live!
I celebrate the arrival of spring, answer some emails, and show off my kid (again) today in Cooking with John.
Well, we're tired and broke but the Midwest Gaming Classic was a complete success! We've got the first of many segments from the show for you this week in the Team Fremont Round Table. It's a tradition we enjoy a great deal.
In addition, we've got the second part of our interview with Ross Erickson from Sierra Online and he's got some goodies to give away, so check it out!
All that and DJ Incompetent joins us live right before he claimed the title of Worlds Greatest Shmup player for the second year in a row!
Check it all out on this week's episode of Team Fremont Live!
In addition, we've got the second part of our interview with Ross Erickson from Sierra Online and he's got some goodies to give away, so check it out!
All that and DJ Incompetent joins us live right before he claimed the title of Worlds Greatest Shmup player for the second year in a row!
Check it all out on this week's episode of Team Fremont Live!
We're out this weekend for the Midwest Gaming Classic. If you can't make it to the event, be sure to keep an eye on the forums, the Chat Room and Cooking with John for pictures, updates, and more.
In the meantime, Dale's back with a review of Twisted Metal Head-On: Extra Twisted Edition.
And if you've ever wondered what the hell the lyrics were to the Team Fremont Live theme song, TV Japan, click here to find out.
We hope to see you this weekend!
In the meantime, Dale's back with a review of Twisted Metal Head-On: Extra Twisted Edition.
And if you've ever wondered what the hell the lyrics were to the Team Fremont Live theme song, TV Japan, click here to find out.
We hope to see you this weekend!
We're talking with Ross Erickson from Sierra Online this week! It's a two parter, so stay tuned for the exciting conclusion next week!
And speaking of exciting, the Shmupera returns with an all out 3rd act BATTLE with the Spacebot!
We also talk about..you know....games. Hot Shots Golf for the PS3 and Williams PInball Collection for the Wii. You know, if you're interested in that kind of thing.
Check it out on this week's Team Fremont Live!
And speaking of exciting, the Shmupera returns with an all out 3rd act BATTLE with the Spacebot!
We also talk about..you know....games. Hot Shots Golf for the PS3 and Williams PInball Collection for the Wii. You know, if you're interested in that kind of thing.
Check it out on this week's Team Fremont Live!



